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New York moves to restrict loot boxes on platforms like Roblox

Sudhanshu Ranjan
Written by Sudhanshu Ranjan

New York is moving to regulate digital platforms that allow children to spend money online without parental oversight. New legislation aims to protect minors from predators, scams, and unsafe AI chatbots. The state will expand Teen Mental Health First Aid training so that every tenth-year pupil can support their peers.

Roblox is under scrutiny for features critics say resemble gambling, raising concerns about young users. These measures build on earlier actions to ban smartphones in schools, introduce social media warning labels, restrict addictive feeds, create safeguards against AI companions, and open more than 1,300 school-based mental health clinics.

Loot box controversy

Loot boxes are digital packages bought with real money that give random rewards. Critics argue they resemble gambling, especially for children who may not understand odds or spending limits. Supporters say they differ because players always receive something, but opponents note the chance-based nature makes them problematic. The issue becomes more complex when in-game items can be traded or sold, turning virtual rewards into currency and strengthening the gambling comparison.

Governor’s new legislative push

New York Governor Kathy Hochul has proposed new measures to protect minors from financial risks, online exploitation, and privacy issues. The plan requires platforms to provide parental controls for setting spending limits or approving purchases, and to implement reliable age verification systems to prevent children from bypassing safeguards. She stated, “These proposals will create a nation-leading standard that will ensure our children’s safety in online and real-world environments where they spend time.”

Financial risks for families

Governor Kathy Hochul warned that some games encourage children to spend their parents’ money on chance-based digital items, often without families noticing until charges appear. Easy access through stored payment details, one-click purchases, and a lack of alerts make unauthorised spending straightforward.

New York Attorney General Letitia James criticised platforms such as Roblox for unsafe conditions affecting children. She noted that predators have used the platform to send explicit messages, describing this as a systemic failure in safeguarding users. She said, “We urgently need to pass crucial online safety protections to stop predators from exploiting children and create safer online environments for children to play.”

New restrictions on communication and privacy

New proposals introduce stricter communication and privacy rules for minors. Strangers would be blocked from sending messages unless connected, location sharing would be disabled by default for users under 18, and maximum privacy settings would be automatically applied without requiring parental adjustments.

State Senator Andrew Gounardes argued that digital platforms should be regulated like other products for children, such as toys or food. He emphasised that protecting children’s safety must take priority over corporate profits.

Statue of Liberty in New York City, USA. (Source: Canva)

Roblox uses Robux, a virtual currency purchased with real money and spent on in-game items or abilities. Concerns arise when children can spend without limits, making Robux less of a game feature and more of a financial risk. Roblox is facing class action lawsuits alleging it promotes gambling-like behaviour among minors. The outcome could influence how the wider gaming industry structures monetisation for younger players.

Stop online predators act

The Stop Online Predators Act would require platforms to implement effective age verification systems. It also mandates that open chats be restricted by default for minors, closing potential gaps in protection. State officials reported cases where AI tools engaged with children at sensitive times. To reduce risk, certain predictive chat and companion features would be disabled for minors.

New York’s K-12 schools have introduced a full-day smartphone ban. Early reports show over 90 percent of administrators noting improved classroom management and increased pupil focus. The SAFE for Kids Act, signed in 2024, established stronger digital protections. The New York Child Data Protection Act now limits how platforms collect and sell children’s data, with penalties of up to $5,000 per violation.

When lawmakers reconvene, the legislation package is anticipated to be introduced, escalating national pressure. Platforms take on the duty of protecting children, relieving parents of some of the strain. Platforms will be held more responsible for their design decisions.

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